Unreal Tournament 2004: Total Conversion

In the second year of my university degree, I was tasked with producing an Unreal Tournament 2004 total conversion mod for the “Game Development Techniques” module. The mod had to be based on one of Enid Blyton’s Famous Five books.

The level was created in UnrealEd and scripted with UnrealScript. It features a high-quality skybox, dynamic fluid surfaces, many prop objects and decal layers, in addition to terrain generated from a heightmap. The scripts simply define the custom collectible items and trigger the cutscenes, etc. I received a “B+” grade for this coursework.

Download

You can play my mod for yourself, simply download it from the following link, extract it to your UT2004 installation directory, and run the “MattMod” shortcut.

Unreal Tournament 2004 – Total Conversion Mod (.ZIP, 93.9 MB).

Further instructions can be found in the .zip file if you need them.

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One thought on “Unreal Tournament 2004: Total Conversion

  1. Pingback: Introduction | Online Portfolio

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