About Matt

I'm a Game Designer. I design games!

Small Business Start-Up

Another final year module from my degree, “Small Business Start-Up” required us to work together in groups of 5 or 6 and identify a market opportunity for a large company, then develop a business proposal that pitched a viable product or service idea to them, which would allow sustained market growth into that niche.

In response to this assignment criteria, my group designed a Facebook application intended for the attention of Games Workshop Ltd., which would supplement their Warhammer franchise. I worked with fellow students Alec Vickers, Chris Lord, Jonny McCormack and Mark Campbell on this module. We received an “A+” grade for our efforts.

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Auto Club Revolution

I was previously working on a “freemium” online multiplayer sim-racing game called “Auto Club Revolution” at Eutechnyx Ltd. as a Game Designer.

  • Developer – Eutechnyx Ltd
  • Publisher – AutoClubRevolution.com
  • Platform – PC Online (Browser & Client)
  • Release Date – Open Beta Q2 2012

“Auto Club Revolution delivers a console quality online racing game to the free-to-play market while creating a social platform for communities of car enthusiasts and racing fans. The unique combination of console quality racing, social features and close collaboration with motor manufacturers creates the ultimate venus for racing game fans and car enthusiasts alike.

Racing game fans will enjoy the array of visually stunning officially-licenced cars, with realistic driving performances and handling around custom built and real world licenced race tracks. Car enthusiasts will immerse themselves in an online world built around their favourite car brands and enjoy exclusive access and first looks at new car models through branded ‘Auto Clubs’.

The team has drawn heavily on their 14 years experience creating racing games to create a revolutionary new approach to the genre and has worked very closely with many major motor brands to deliver unrivalled access to the player’s favourite car marques.” – Eutechnyx Ltd.

Creative Writing

From time to time, I’ve been known to write short stories. As a child, I often read the likes of the Best SF series, edited by Edmund Crispin, and stories like those became a source of my inspiration.

There are two sci-fi short stories that have always stood out in my memory, and both were included in Best SF Four. The first is Flowers for Algernon by Daniel Keyes (which was also adapted to film), and the second is Hobbyist by Eric Frank Russell; my all-time favourite.

In more recent years, my enjoyment of the sci-fi novel genre has grown to include Issac AsimovDouglas Adams and Richard Matheson, but I have plenty of favourite authors in other genres too, such as Sir Terry Pratchett for his Discworld series. I also studied the artwork and style of H. R. Giger while I was at school (i.e. Alien).

I prompted myself to make this post when I stumbled upon one of my old pieces of creative writing while rummaging through an external HDD full of backups. Rather than post each story separately, I’ve put them on individual pages within this one post, listed and linked below.

A piece of fan-fiction about the game Supreme Commander by Gas Powered Games, which I originally posted on their community forums in 2008.

I used a purpose-built programming language called AlanIF to make an “Interactive Fiction” game back in 2007. People who know me well will also know about my keen interest in Russian history and culture, which often inspires me for setting and atmosphere in my stories like this one.

“Dead Meat” was a short horror story I wrote just for fun some time around 2003. I’d visited Toronto in Canada a year before, which was clearly part of the inspiration behind this story.

  • Maybe others to be added later. :)

Enjoy!