As another part of the “Advanced 3D Graphics Programming” module assessment, each student had to give a 20 minute presentation to the entire class about a given graphics-related subject, which we could not choose ourselves. Also, we only had one week’s notice to prepare our talk. My subject was “Real-Time Anti-Aliasing”, and I discussed the causes and effects of aliasing in computer graphics, along with the techniques used to address the problem.
Real-Time Anti-Aliasing – Presentation (.PPTX, 800 KB).
Read on to find out more.